10 min · Start here
VoiceMaster
Join one hub. Get a room. Lock, permit, transfer, limit.
You will
Joining the hub always creates a room the owner can lock and transfer.
Examples on this site start with a comma. Your server can use a different prefix. Change it with `,prefix` or in Basics if you own the server.
Before you start
- near needs Move Members and a high role.
- Rooms start open. Lock is a choice.
Set it up
- Create the hub. Members join that channel. near makes a room named after them and moves them in.
,vc setup
- Own the room. The person who created it owns lock, hide, rename, limit, permit, reject, transfer, and claim.
,vc lock
- Let someone in. Permit a person after a lock. Transfer if you are leaving and want them to keep the room.
,vc transfer @user
- Stats optional. vc stats and vc lb are time in voice. Hour roles are a separate setup if you want ranks for sitting in calls.
,vc stats
Examples
,vc setup
,vc lock
,vc permit @user
,vc transfer @user
,vc limit 4
Do not
- Do not expect rooms to stay locked after a transfer unless the new owner locks again.
Troubleshooting
- If no room appears, the hub is missing or near cannot move members.
- If people cannot join an unlocked room, the category overwrites are hiding it.
Verify it works
- Join the hub on an alt. Confirm a room appears. Lock it, then unlock it.